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Fighter-0

"Dogfighting is the fighters forte. Swift and nimble it dances through the skies peppering the enemy in a hail of gunfire from its twin machine guns."


Fighter100x100

Fast yet agile, the Fighter is the first Air Force unit available, with moderate damage and low health. They excel at picking off enemy defenders, particularly other aircraft.

Trivia[]

The Fighter, though weak and terrible versus buildings, is surprisingly effective against enemy defenders, and can likewise inflict some serious damage to attackers before they are shot down. Combined with the cost and speed of production, the Fighter can be a quickly added tactical unit to any attacking force.

  • The Fighter is the fastest Air Force unit available.
  • Compared to all three Air Force units available, the Fighter requires only 1 housing space, compared to both the Bomber and Torpedo Bomber which both require more, needing 3 and 2 housing space, respectively.
  • The Fighter is the quickest of all three Air Force units to be produced in the Hangar.

The cost of producing a Fighter is considerably cheaper compared to the other two Air Force units available.

  • The Fighter resembles a P-51D "Mustang" fighter plane, which served as an invaluable escort fighter in the European Theater in WWII.
    • Interestingly, its role was reversed with the in-game Escort Fighter, a P-38J Lightning. The P-38 would have worked better as the regular fighter aircraft due to its increased capacity, though it lacks the P-51s agility to pick off enemy aircraft in dogfights.

Unit Information[]

Domain Target Housing Spawn Count Speed Range
Air Air Units 1 1 6 6

Statistics[]

Level Health Damage Training Time Training Cost Promotion Time Promotion Cost Command Bunker Level Required
1 61 17 1m 20s 115 0s 0 4
2 74 21 1m 20s 150 9h 40,000 4
3 86 24 1m 20s 190 2d 140,000 5
4 100 28 1m 20s 225 5d 500,000 5
5 112 31 1m 20s 260 10d 2,000,000 7
6 124 35 1m 20s 300 16d 6,400,000 7
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