"Silent but deadly, the submarine skirts the ocean surface firing deadly torpedoes at heedless enemy naval forces."
Submerged, the submarine is an effective anti-naval unit that can either devastate defending naval forces or cripple waterborne attackers. Though slow and fragile it can easily turn the tables when given the chance.
The Submarine is a Navy unit that can be built for battle in the Shipyard, they can be promoted via the Command Bunker. Promoting the Submarine improves the damage and health of the unit.
Trivia[]
The Submarine is simply a powerhouse and a great asset to have with high damage at great range. The Submarine is expensive and slow in regards to production times and travel on the sea and the perfect strategy will be required to get the most out of this unit.
- Compared to the other Navy units, the Submarine delivers significantly more damage at the cost of the ability to hit grounded or airborne threats.
- The Submarine has the highest housing requirements out of all the Navy units.
- Out of the three Navy units that can be produced, the Submarine has the highest production costs.
- Due to programming limitations, the Submarine behaves similar to any other watercraft and is unable to properly defend against even grounded weaponry that realistically cannot hit these submerged vehicles.
Unit Information[]
Domain | Target | Housing | Spawn Count | Speed | Range |
---|---|---|---|---|---|
Sea | Sea Units | 5 | 1 | 1.5 | 7 |
Statistics[]
Level | Health | Damage | Training Time | Training Cost | Promotion Time | Promotion Cost | Command Bunker Level Required |
---|---|---|---|---|---|---|---|
1 | 365 | 287 | 8m 15s | 630 | 3h | 16,000 | 5 |
2 | 440 | 346 | 8m 15s | 840 | 9h | 60,000 | 5 |
3 | 515 | 406 | 8m 15s | 1050 | 2d | 200,000 | 6 |
4 | 590 | 465 | 8m 15s | 1260 | 5d | 800,000 | 6 |
5 | 665 | 524 | 8m 15s | 1470 | 10d | 3,000,000 | 8 |
6 | 740 | 583 | 8m 15s | 1680 | 16d | 10,000,000 | 8 |